﻿namespace Snake.Gameplay
{
    /// <summary>
    /// 属性集，承载属性
    /// </summary>
    public class GameplayAttributeSet
    {
        private GameplayAbilityComponent _owner;

        public GameplayAttributeSet(GameplayAbilityComponent owner)
        {
            _owner = owner;
        }

        public virtual GameplayAttributeData this[string key] => null;
    }
}